check(BACIValue &value, const ACSErr::Completion &c, const ACS::CBDescOut &desc)=0 | baci::EventStrategy | [pure virtual] |
destroy()=0 | baci::EventStrategy | [pure virtual] |
EventStrategy() | baci::EventStrategy | [inline] |
EventStrategy(BACIProperty *property, EventDispatcher *eventDispatcher) | baci::EventStrategy | [inline] |
getId(void)=0 | baci::EventStrategy | [pure virtual] |
getName(void)=0 | baci::EventStrategy | [pure virtual] |
getObjectState(void)=0 | baci::EventStrategy | [pure virtual] |
isSuspended()=0 | baci::EventStrategy | [pure virtual] |
resume()=0 | baci::EventStrategy | [pure virtual] |
setObjectState(const char *state)=0 | baci::EventStrategy | [pure virtual] |
suspend()=0 | baci::EventStrategy | [pure virtual] |
~EventStrategy() | baci::EventStrategy | [inline, virtual] |
~RecoverableObject() | baci::RecoverableObject | [inline, virtual] |